Special Operations 15 – Game On/Tasks

Marvel Avengers Alliance: Special Operation 15 ( Spec Ops 15 ) Task List

A total of 25 Tasks need to be completed in order to unlock and recruit Nico Minoru.
Tasks like fights have to be completed separately.
Tasks must be completed in sequence. However, defeating THE specific boss/miniboss and losing the fight DOES complete the task.

Task Progress Rewards:
5 Tasks Completed: Blueprint: Murderworld Doll
7 Tasks Completed: Psychotherapy
10 Tasks Completed: Blueprint: Staff of Darkness
15 Tasks Completed: Blueprint: Staff of Ice
20 Tasks Completed: Staff of Fire
25 Tasks Completed: Nico Minoru

Hints
Tasks 1, 3 and 12 can be completed outside of Spec Ops.
Task 10 Robo Toads spawn randomly. If you have problem getting them keep restarting mission to get them in first two fights.

Special Operation ( Spec Ops 15) Tasks

1. Thug Task IconUISO8 Chaos Task Icon Border Let the Games Begin

Game On – 1 of 25

  • Defeat 10 Thugs
    • With no cops to stop them, the local gangs are turning Murderworld into Looterworld. Thugs can be found in Mission 1: Street Fighter.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 xp for the Agent

2. Unstable Iso-8 Chaos Task IconUISO8 Chaos Task Icon Border Collector’s Edition

Game On – 2 of 25

  • Collect 10 Unstable Iso-8
    • Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!
  • Requires 10 Gold to Auto-Finish
  • Reward: 1000 Silver

3. Deploy Task IconUISO8 Chaos Task Icon Border Sidequesting

Game On – 3 of 25

  • Complete 3 Deploys
    • Deploy heroes to advance through a mission. Deploys reward items and powerups.
  • Requires 10 Gold to Auto-Finish
  • Reward: 200 XP for the Agent

4. High Threat Task IconUISO8 Chaos Task Icon Border Test Your Might

Game On – 4 of 25

  • Defeat a Boss in Mission 1
    • Defeat either Mission 1 Boss to complete this quest. Red Hulk is the Boss of the Heroes side, while Hulk is the Boss of the Villains side.
  • Requires 10 Gold to Auto-Finish
  • Reward: 1 CP

5. Arcade Task IconUISO8 Chaos Task Icon Border I Got Next

Game On – 5 of 25

  • Complete a Battle with Arcade
    • Fight Arcade either on your own map or on your friends’ maps for free. Arcade respawns every 72 hours.
  • Requires 10 Gold to Auto-Finish
  • Reward: 10 Psycho Lockboxes

6. Murderworld Doll Task IconUISO8 Chaos Task Icon Border Claim Your Prize

Game On – 6 of 25

  • Research the Murderworld Doll in the Lab
    • Research the Murderworld Doll to complete this task.
  • Requires 20 Gold to Auto-Finish
  • Reward: Murderworld Doll

7. Angel 1 Task IconUISO8 Chaos Task Icon Border Finish Him!

Game On – 7 of 25

  • Defeat Angel
    • Angel is a Mini-Boss of the Villains side of Mission 2: Mutant League.
  • Requires 10 Gold to Auto-Finish
  • Reward: 1 CP

8. PVP Task IconUISO8 Chaos Task Icon Border Versus

Game On – 8 of 25

  • Fight 5 PVP Battles
    • Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.
  • Requires 10 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

9. Spec Ops Mastery Star Task IconUISO8 Chaos Task Icon Border Level Cleared

Game On – 9 of 25

  • Get 2 Stars of Mastery in Mission 1
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 10 Gold to Auto-Finish
  • Reward: 1000 Silver

10. Toad Task IconUISO8 Chaos Task Icon Border Battle Toads

Game On – 10 of 25

  • Defeat 5 Robo-Toads
    • The most annoying variety of Arcade’s robots. Robo-Toads can be found in the Hero side of Mission 2: Mutant League.
  • Requires 10 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

11. Staff of Darkness Task IconUISO8 Chaos Task Icon Border The Joy Stick

Game On – 11 of 25

  • Create the Staff of Darkness in the Lab
    • Research the Staff of Darkness to complete this task.
  • Requires 20 Gold to Auto-Finish
  • Reward: 1000 Silver

12. Blinding Attraction Task IconUISO8 Chaos Task Icon Border Go For the Eyes

Game On – 12 of 25

  • Use Moonstone’s Blinding Attraction 3 Times
    • Blinding Attraction is Moonstone’s second ability, which damages enemies and causes Moonstone to phase. Moonstone is a Team-Up in the Villain side of the first Spec Op 15 Mission.
  • Requires 10 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

13. High Threat Task IconUISO8 Chaos Task Icon Border Boss Run

Game On – 13 of 25

  • Defeat 4 Mini-Bosses
    • Defeat any four mini-bosses from any of the three missions in Spec Op 15.
  • Requires 10 Gold to Auto-Finish
  • Reward: 2000 Silver

14. Psycho Lockbox Task IconUISO8 Chaos Task Icon Border Unboxing

Game On – 14 of 25

  • Collect 5 Psycho Lockboxes
    • Collect lockboxes to unlock Moonstone as a playable hero. They can be earned from fighting Arcade or lockbox sidequests.
  • Requires 10 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

15. Arcade Task IconUISO8 Chaos Task Icon Border Welcome to the Next Level

Game On – 15 of 25

  • Fight Arcade 3 Times
    • Fight Arcade either on your own map or on your friends’ maps for free. Arcade respawns every 72 hours.
  • Requires 30 Gold to Auto-Finish
  • Reward: 1000 Silver

16. Staff of Ice Task IconUISO8 Chaos Task Icon Border Required Peripheral

Game On – 16 of 25

  • Create the Staff of Ice in the Lab
    • Research the Staff of Ice to complete this task.
  • Requires 20 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

17. Spec Ops Mastery Star Task IconUISO8 Chaos Task Icon Border Mission Accomplished

Game On – 17 of 25

  • Get 2 Stars of Mastery in Mission 2
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 20 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

18. High Threat Task IconUISO8 Chaos Task Icon Border Grunt Rush

Game On – 18 of 25

  • Defeat 10 Murderworld Robots
    • Arcade has made robotic copies of both heroes and villains for his Murderworld. They can be found in all Spec Op 15 missions.
  • Requires 10 Gold to Auto-Finish
  • Reward: 200 XP for the Agent

19. Cutting Edge Task IconUISO8 Chaos Task Icon Border Knife Game

Game On – 19 of 25

  • Use Nico Minoru’s Cutting Edge
    • Cutting Edge is Nico Minoru’s first attack. Nico Minoru is a Team-Up on the Hero side of Mission 3: The Gathering.
  • Requires 10 Gold to Auto-Finish
  • Reward: 1 CP

20. PVP Task IconUISO8 Chaos Task Icon Border Victory

Game On – 20 of 25

  • Win 3 PVP Battles
    • Compete in PVP to test your skills against other players. PVP requires completing Chapter 1 Mission 4 of Story Mode.
  • Requires 30 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

21. Thor 1 Task IconUISO8 Chaos Task Icon Border Surge Protector

Game On – 21 of 25

  • Defeat Thor
    • Thor is the Boss of the Villains side of Mission 3: The Gathering.
  • Requires 10 Gold to Auto-Finish
  • Reward: 100 XP for the Agent

22. Loki 1 Task IconUISO8 Chaos Task Icon Border False Deals

Game On – 22 of 25

  • Defeat Loki
    • Loki is the Boss of the Heroes side of Mission 3: The Gathering.
  • Requires 10 Gold to Auto-Finish
  • Reward: 3000 Silver

23. Spec Ops Mastery Star Task IconUISO8 Chaos Task Icon Border Good Game

Game On – 23 of 25

  • Complete 3 Stars of Mastery in all Spec Op 15 Missions
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 25 Gold to Auto-Finish
  • Reward: 1 CP

24. Captain Britain 1 Task IconUISO8 Chaos Task Icon Border Tag Team

Game On – 24 of 25

  • Captain Britain 1 Task Icon Defeat Captain Britain
  • Spider-Man 1 Task Icon Defeat Spider-Man
    • Captain Britain and Spider-Man are the Epic Bosses of the Villains side of Mission 1: Street Fighter.
  • Requires 20 (10 + 10) Gold to Auto-Finish
  • Reward: 5000 Silver

25. Constrictor 1 Task IconUISO8 Chaos Task Icon Border Bad Dudes

Game On – 25 of 25

  • Taskmaster Task Icon Defeat Taskmaster
  • Constrictor 1 Task Icon Defeat Constrictor
    • Taskmaster and Constrictor are the Epic Bosses of the Heroes side of Mission 1: Street Fighter.
  • Requires 20 (10 + 10) Gold to Auto-Finish
  • Reward: 1 CP

Required Heroes
In order to unlock the Epic Boss for certain Tasks, the following Heroes are required:

Required Heroes
  • Both Epic Bosses are required to finish certain Tasks.
  • Total Command Points required for Hero Side Epic Boss: 226
  • Total Command Points required for Villain Side Epic Boss: 223
  • Total Command Points required Overall: 449

 

Spec Op 15 Lockbox Tasks Psychotherapy

1. High Threat Task IconUISO8 Chaos Task Icon Border Next Challenger
Psychotherapy – 1 of 6

  • Defeat 4 Mini-Bosses
    • Defeat any four mini-bosses from any of the three missions in Spec Op 15.
  • Requires 12 Gold to skip the Task
  • Reward: 6 Psycho Lockboxes

2. High Threat Task IconUISO8 Chaos Task Icon Border Arcade Graveyard
Psychotherapy – 2 of 6

  • Defeat 15 Murderworld Robots
    • Arcade has made robotic copies of both heroes and villains for his Murderworld. They can be found in all Spec Op 15 missions.
  • Requires 12 Gold to skip the Task
  • Reward: 6 Psycho Lockboxes

3. Psychic Tap Task IconUISO8 Chaos Task Icon Border Multitap
Psychotherapy – 3 of 6

  • Use Emma Frost’s Psychic Tap 3 Times
    • Emma Frost is a Team-Up in the Hero side of the second Spec Op 15 Mission.
  • Requires 24 Gold to skip the Task
  • Reward: 12 Psycho Lockboxes

4. Thug Task IconUISO8 Chaos Task Icon Border Punk Buster
Psychotherapy – 4 of 6

  • Defeat 30 Thugs
    • With no cops to stop them, the local gangs are turning Murderworld into Looterworld. Thugs can be found in Mission 1: Street Fighter.
  • Requires 12 Gold to skip the Task
  • Reward: 6 Psycho Lockboxes

5. Arcade Task IconUISO8 Chaos Task Icon Border The Fall of Arcades
Psychotherapy – 5 of 6

  • Fight Arcade 5 Times
    • Fight Arcade either on your own map or on your friends’ maps for free. Arcade respawns every 72 hours.
  • Requires 24 Gold to skip the Task
  • Reward: 12 Psycho Lockboxes

6. Spec Ops Mastery Star Task IconUISO8 Chaos Task Icon Border Victory Lap
Psychotherapy – 6 of 6

  • Complete 4 Stars of Mastery in all Spec Ops 15 Missions
    • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Requires 48 Gold to skip the Task
  • Reward: 24 Psycho Lockboxes

Hints

  • Task 3 and 4 can be done outside of Spec Ops
  • Task 4 any member of Street Thugs counts for this task, can be found in 1.2.4, 1.3.5, 1.4.4, 1.6.2, 1.8.2, 2.2.5

Dr Doom Impending Lockboxes

Each day gain 5 Threatening to complete the task boxes, have only 26 hours to finish from the time the task appears (9 GMT to 11 GMT on another day)

5 Lockbox is rewarded when you complete a Task.
Period:7/12/13 to 8/1/14
DAILY TASKS:
Day 1 (Dec. 7-8)
Tin soldiersDefeat 3 Servoguardias. 
Servoguardias to find in several missions, including the mission you 6 of Chapter 2 in season 1.
Day 2 (Dec. 8-9)
Do you hear what I see?Get a distress call.
Visit friends to collect distress calls.
Day 3 (Dec. 9-10)
Hydra ChristmasDefeat 3 Hydra soldiers. 
Find a Hydra in several missions, including the mission you 3 of Chapter 1 in season 1.
Day 4 (Dec. 10-11)
Frequent PassengerComplete a mission of the flight deck.
Send any hero any remote operation.
Day 5 (Dec. 11-12)
Handmade giftsCollect two snowballs. 
Visit friends to find snowballs.
Day 6 (Dec. 12-13)
Science SeasonalRoute 3 pimps IMA.
IMA will find several missions, including the mission you 4 of Chapter 1 in season 1.
Day 7 (Dec. 13-14)
Blood in the SnowComplete a PvP battle. 
Compete in PvP to test your skills against other players.
Day 8 (Dec. 14-15):
Barre streetsDefeat 3 street thugs. 
You’ll find the street thugs in several missions, including the mission you 4 of Chapter 2 in season 1.
Day 9 (Dec. 15-16)
On the riverFill a deployment. Displays heroes on a mission to advance.
Deployments give objects and powers.
Day 10 (Dec. 16-17)
The three wise menDefeat 3 of the Maggia.
Find the Maggia in several missions, including the mission you 1 of Chapter 2 in season 1.
Day 11 (Dec. 17-18)
Gift ExchangeCollect two present. 
You can receive these as gifts for friends.
Day 12 (December 18 to 19)
Cells of silverDefeat 3 fugitives. 
Find the fugitives in several missions, including the mission you 1 of Chapter 4 in season 1.
Day 13 (Dec. 19-20)
No mittensComplete a PvP battle. 
Compete in PvP to test your skills against other players.
Day 14 (Dec. 20-21)
Coals litDefeat 3 Sinmente. 
Sinmente to find in several missions, including the mission you 5 of Chapter 7 in season 1.
Day 15 (Dec. 21-22)
Far HazardFill a heroic battle. 
The heroic battles are classic battles between heroes and villains. To participate, you must have the hero recruited.
Day 16 (Dec. 22-23)
What rogues, is not wellDefeat 3 of IRAD. 
IRAD will find several missions, including the mission you 2 of Chapter 2 in season 1.
Day 17 (Dec. 23-24)
Good WishesUse a distress call. 
You can only receive calls for help when visiting allies.
Day 18 (Dec. 24-25)
Frosty the Frost GiantDefeat 3 giant ice. 
Find ice giants in several missions, including the mission you 5 of chapter 1 in season 1.
Day 19 (Dec. 25-26)
Seasonal BeatingsComplete a PvP battle. 
Compete in PvP to test your skills against other players.
Day 20 (Dec. 26-27)
Christmas StalkingDefeat 3 Hand. 
Find the hand in several missions, including the mission you 3 of Chapter 1 in season 1.
Day 21 (Dec. 27-28)
Paz (our) EarthSurvive a raid. 
The raids are battles against heroes alternative realities.
Day 22 (Dec. 28-29)
The worst carolsDefeat 3 Sentinels. 
Find the Sentinels in several missions, including the mission you 4 of Chapter 3 in season 1.
Day 23 (Dec. 29-30) 
Try gentlemenDefeat 3 test subjects. 
Find test subjects in several missions, including the mission you 5 of Chapter 2 in season 1.
Day 24 (Dec. 30-31)
Take him for a walkCollect two dreidels. 
Visit friends to find dreidels.
Day 25 (December 31-1)
Circle 8 retinitisDefeat 3 Circle of 8. 
You’ll find the Circle of 8 in Chapters 2 and 3 of season 2.
Day 26 (Jan 1-2)
Get yourself yours, SantaCollect two Christmas cookies. 
Visit friends to find Christmas cookies.
Day 27 (Jan 2-3)
Shuffling with HellfireDefeat 3 Hellfire Club. 
You’ll find the Hellfire Club guards in mission 5 of Chapter 1 in season 2.
Day 28 (Jan 3-4)
More Cookies!Collect 2 cookies and milk.
Visit friends to find cookies and milk.
Day 29 (Jan 4-5)
Ash and sootDefeat 3 Demons. 
Find demons on several missions, including Mission 4, Chapter 10 and Chapter 3 Mission 2 in season 2.
Day 30 (Jan 5-6)
Sleigh RideComplete a PvP battle. 
Compete in PvP to test your skills against other players.
Day 31 (Jan 6-7)
You’re wrong Defeat a boss. 
You’ll find small champions and bosses all missions in story mode.
Day 32 (Jan 7-8)
Reregalar Uses 3 present in combat. 
Use these against an enemy in combat. You can receive these as gifts for friends.

Se02CH3 Tasks

Season 2: Chapter 3 “Crisis of Leadership” Primary Guide
These set of Tasks are unlocked after completing 20 tasks in Chapter 2 – Crazy Eights.
The Golden Fan is obtained via the Challenge Mode Tasks.
The following Heroes are required for each type of Chapter Progress:

Marvel Avengers Alliance: Season 2 Chapter 3 "Crisis of Leadership" Task List
Required in 1 or more Deploys
Required to complete 1 or more tasks
Required to initiate a Heroic Battle
Team Up in a Mission
Required Deploy for an Epic Boss
Total Command Points required:
The Side Tasks requiring the use of Shatterstar, Magik, Daredevil, Hank Pym, Fantomex and Punisher in combat can be done without recruiting them during their respective Team Up Missions in Chapter 3.
Punisher is not an Epic Boss Deploy Hero requirement but is required to unlock the Premium Mission that has the Epic Boss.
Invisible Woman, Ms. Marvel or She-Hulk can be recruited for free during Chapter 1 – The Pulse, but only one of them can be chosen.
Punisher can be recruited for free during his respective PVP Tournament.

Task Progress Rewards:

  • 3 Tasks Completed:  1 New Mission Available! Season 2 3-2 Unlocked!
  • 7 Tasks Completed:  1 New Mission Available! Season 2 3-3 Unlocked!
  • 11 Tasks Completed: 1 New Mission Available! Season 2 3-4 Unlocked!
  • 15 Tasks Completed: 1 New Mission Available! Season 2 3-5 Unlocked!
  • 20 Tasks Completed: 1 New Mission Available! Season 2 4-1 Unlocked!
  • 26 Tasks Completed:  5000 Silver
  • 32 Tasks Completed:  10 Command Points
  • 36 Tasks Completed:  10 Gold

Season 2 Chapter 3 “Crisis of Leadership” Task List

1. SC-Alpha Task IconSeason 2 Task Icon Border Testing the Waters

Chapter 3: Crisis of Leadership

  • Defeat 2 Test Subjects
    • Test Subjects have been experimented on without their consent, granting them super powers at the cost of their minds. They can be found in Missions 1.
  • Requires 10  Gold to Auto-Finish
  • Reward:  100 XP for the Agent

2. Distress Calls Task IconSeason 2 Task Icon Border Collect Call

Chapter 3: Crisis of Leadership

  • Get a Distress Call
    • You can only receive Distress Calls by visiting allies. Add allies to help you win more battles.
  • Requires 10  Gold to Auto-Finish
  • Reward:  1000 Silver

3. Blizzard Task IconSeason 2 Task Icon Border Cold Front

Chapter 3: Crisis of Leadership

  • Defeat Blizzard
    • Blizzard is the Boss of Mission 1: Shattered
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

4a. Sicuspcis Task IconSeason 2 Task Icon Border Feed the Beasts

Chapter 3: Crisis of Leadership

  • Defeat 3 Demon Bruisers
    • Spiculum, Cusptero and Sicuspcis can be found in Mission 2.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

5a. Deploy Task IconSeason 2 Task Icon Border Divide and Conquer

Chapter 3: Crisis of Leadership

  • Complete 3 Deploys
    • Deploy heroes to advance through a mission. Deploys reward items and powerups.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 Silver

6a. Doctor Octopus Task IconSeason 2 Task Icon Border Demon Doctor

Chapter 3: Crisis of Leadership

  • Defeat Dr. Octopus
    • Doctor Octopus is the Boss of Mission 2: Gates of Hell
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

7a. Maggia Grunt Task IconSeason 2 Task Icon Border Take Back the Streets

Chapter 3: Crisis of Leadership

  • Defeat 5 Maggia Grunts
  • Defeat 5 HYDRA Soldiers
    • Maggia and HYDRA henchmen are roaming the streets of Mission 3: Capo Crimine.
  • Requires 10 (5+5)  Gold to Auto-Finish
  • Reward:  100 XP for the Agent

8a. Distress Calls Task IconSeason 2 Task Icon Border Speed Dial

Chapter 3: Crisis of Leadership

  • Use 3 Distress Calls
    • You can only receive Distress Calls by visiting allies. Add allies to help you win more battles.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 Silver

9a. Grim Reaper Task IconSeason 2 Task Icon Border Death Comes Knocking

Chapter 3: Crisis of Leadership

  • Defeat Grim Reaper
    • Grim Reaper is the Boss of Mission 3: Capo Crimine
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

10a. BL-Delta Task IconSeason 2 Task Icon Border Pass the Test

Chapter 3: Crisis of Leadership

  • Defeat 3 BL-DELTA Test Subjects
    • BL-DELTA Test Subjects can be found in Mission 4: Growing Pains.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

11a. PVP Task IconSeason 2 Task Icon Border Versus

Chapter 3: Crisis of Leadership

  • Fight 5 PVP Battles
    • Compete in PVP to test your skills against other players. Winning a “practice” fight will advance this task.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 Silver

12a. Baron Strucker Task IconSeason 2 Task Icon Border He’s Got The Touch

Chapter 3: Crisis of Leadership

  • Defeat Baron Strucker
    • Baron Strucker is the Boss of Mission 4: Growing Pains
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

13a. Sentinel Task IconSeason 2 Task Icon Border Separate Your Recyclables

Chapter 3: Crisis of Leadership

  • Defeat 7 Sentinels
    • Sentinels can be found in Mission 5: Techno Illogic.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

14a. Flight Deck Task IconSeason 2 Task Icon Border See the World

Chapter 3: Crisis of Leadership

  • Complete 3 Flight Deck Missions
    • Send any hero on any flight deck mission.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 Silver

15a. Mephisto Task IconSeason 2 Task Icon Border Man Behind The Machines

Chapter 3: Crisis of Leadership

  • Defeat Mephisto
    • Mephisto is the Boss in Mission 5: Techno Illogic.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

16a. Hydra Burner Task IconSeason 2 Task Icon Border Partners in Crime

Chapter 3: Crisis of Leadership

  • Defeat 5 HYDRA Burners
  • Defeat 5 Maggia Captains
    • Maggia Captains and HYDRA Burners can be found in Mission 6: Punishment.
  • Requires 15 (10+5)  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

17a. PVP Task IconSeason 2 Task Icon Border Victory

Chapter 3: Crisis of Leadership

  • Win 3 PVP Battles
    • Compete in PVP to test your skills against other players. Winning a “practice” fight will advance this task.
  • Requires 10  Gold to Auto-Finish
  • Reward: 1000 Silver

18a. Hammerhead Task IconSeason 2 Task Icon Border Loose Cannon

Chapter 3: Crisis of Leadership

  • Defeat Hammerhead
    • Hammerhead is the Boss of Mission 6: Punishment
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

Side Tasks

Initial Hints: These set of Tasks are unlocked by finishing Missions.

4b. Shatterstar 1 Task IconSeason 2 Task Icon Border Star of the Show

Chapter 3: Crisis of Leadership

  • Use Shatterstar in Combat
    • Shatterstar is the team up in Mission 1: Shattered.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

5b. Blade Maelstrom Task IconSeason 2 Task Icon Border Cut Above the Rest

Chapter 3: Crisis of Leadership

  • Use Shatterstar’s Blade Maelstrom in Combat
    • Blade Maelstrom is Shatterstar’s first ability. Shatterstar is the team up in Mission 1: Shattered.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

6b. Incursion Task IconSeason 2 Task Icon Border When Worlds Collide

Chapter 3: Crisis of Leadership

  • Survive an Incursion
    • Incursions are battles against Heroes from alternate realities. They might look like the Heroes you know, but they are not. They threaten our world as surely as any villain.
  • Requires 10  Gold to Auto-Finish
  • Reward: One Challenge Point Refil

7b. Magik 1 Task IconSeason 2 Task Icon Border When Eyebites Attack

Chapter 3: Crisis of Leadership

  • Use Magik in Combat
    • Magik is the Team-Up in Mission 2: Gates of Hell.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

8b. Unleash Hell Task IconSeason 2 Task Icon Border Catastrophic Consequences

Chapter 3: Crisis of Leadership

  • Use Magik’s Unleash Hell 3 Times
    • Unleash Hell is Magik’s second ability. Magik is the Team-Up in Mission 2: Gates of Hell.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

9b. Heroic Battle Task IconSeason 2 Task Icon Border Hero’s Journey

Chapter 3: Crisis of Leadership

  • Heroic Battles are classic matchups between Heroes and Villains. To participate, you must have that hero recruited.
    • Complete a Heroic Battle
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

10b. Daredevil 1 Task IconSeason 2 Task Icon Border Fearless Foray

Chapter 3: Crisis of Leadership

  • Use Daredevil in Combat
    • Daredevil is the Team-Up in Mission 3: Capo Crimine.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

11b. Radar Sense Task IconSeason 2 Task Icon Border Extra-sensory

Chapter 3: Crisis of Leadership

  • Use Daredevil’s Radar Sense 2 Times
    • Radar Sense is Daredevil’s second ability. Daredevil is the Team-Up in Mission 3: Capo Crimine.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

12b. Grim Reaper Task IconSeason 2 Task Icon Border One Step Ahead of Death

Chapter 3: Crisis of Leadership

  • Defeat Grim Reaper with a Score over 20000
    • Grim Reaper is the Boss of Mission 3: Capo Crimine
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

13b. Hank Pym 1 Task IconSeason 2 Task Icon Border Size Matters

Chapter 3: Crisis of Leadership

  • Use Hank Pym in Combat
    • Hank Pym is the Team-Up in Mission 4: Growing Pains.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

14b. Growing Pains Task IconSeason 2 Task Icon Border Growth Spurt

Chapter 3: Crisis of Leadership

  • Use Hank Pym’s Growing Pains 3 Times
    • Growing Pains is Hank Pym’s first ability. He is the Team-Up in Mission 4: Growing Pains.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

15b. Selene Task IconSeason 2 Task Icon Border Mental Math

Chapter 3: Crisis of Leadership

  • Defeat Selene with a Score over 30000
    • Selene is the opponent in the Heroic Battle in Mission 4: Growing Pains.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

16b. Fantomex 1 Task IconSeason 2 Task Icon Border Three in One

Chapter 3: Crisis of Leadership

  • Use Fantomex in Combat
    • Fantomex is the Team-Up in Mission 5: Techno Illogic.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

17b. Allons-y Task IconSeason 2 Task Icon Border On The Ball

Chapter 3: Crisis of Leadership

  • Use Fantomex’s Allons-y 5 Times
    • Allons-y is Fantomex’s second ability. Fantomex is the Team-Up in Mission 5: Techno Illogic.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

18b. Ultron Task IconSeason 2 Task Icon Border Calculated Risk

Chapter 3: Crisis of Leadership

  • Defeat Ultron with a Score over 45000
    • Ultron is the Epic Boss in Mission 5: Techno Illogic.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

19b. Punisher 1 Task IconSeason 2 Task Icon Border Friendly Fire Off

Chapter 3: Crisis of Leadership

  • Use Punisher in 3 Battles
    • Punisher is the Team-Up in Mission 6: Punishment.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

20b. CFJ-15 Assault Rifle Task IconSeason 2 Task Icon Border Locked and Loaded

Chapter 3: Crisis of Leadership

  • Use Punisher’s CFJ-15 Assault Rifle 3 Times
    • CFJ-15 Assault Rifle is Punisher’s first ability. Punisher is the Team-Up in Mission 6: Punishment.
  • Requires 10  Gold to Auto-Finish
  • Reward: 100 XP for the Agent

21b. Sin Task IconSeason 2 Task Icon Border Sum of All Sins

Chapter 3: Crisis of Leadership

  • Defeat Sin with a Score over 45000
    • Sin is the Epic Boss in Mission 6: Punishment.
  • Requires 10  Gold to Auto-Finish
  • Reward: One  Command Point

Challenge Mode Tasks

Initial Hints:

  • These set of Tasks are unlocked by selecting Challenge Mode on their respective Missions.
  • It is not required to finish a Challenge Mode Task in order to unlock the next Challenge Mode Task as more than one Challenge Mode Tasks can be active at a time.
  • Challenge Mode Tasks do not count towards the main Story Task Progress but only count towards the Challenge Mode Story Task Progress.
  • Players cannot engage in Challenge Mode if they are playing the Mission for the first time.

C1. Blizzard Task IconChallenge Mode Task Icon Border Challenge: Shattered

Chapter 3: Crisis of Leadership

  • Complete “Shattered” on Challenge Mode
    • Challenge Mode grants full XP rewards, and better rewards than normal missions, but the difficulty increases.
  • Requires 15  Gold to Auto-Finish
  • Reward: 5000 Silver

C2. Doctor Octopus Task IconChallenge Mode Task Icon Border Challenge: Gates of Hell

Chapter 3: Crisis of Leadership

  • Complete “Gates of Hell” on Challenge Mode
    • Challenge Mode grants full XP rewards, and better rewards than normal missions, but the difficulty increases.
  • Requires 15  Gold to Auto-Finish
  • Reward: 5000 Silver

C3. Grim Reaper Task IconChallenge Mode Task Icon Border Challenge: Capo Crimine

Chapter 3: Crisis of Leadership

  • Complete “Capo Crimine” on Challenge Mode
    • Challenge Mode grants full XP rewards, and better rewards than normal missions, but the difficulty increases.
  • Requires 15  Gold to Auto-Finish
  • Reward: 5000 Silver

C4. Baron Strucker Task IconChallenge Mode Task Icon Border Challenge: Growing Pains

Chapter 3: Crisis of Leadership

  • Complete “Growing Pains” on Challenge Mode
    • Challenge Mode grants full XP rewards, and better rewards than normal missions, but the difficulty increases.
  • Requires 15  Gold to Auto-Finish
  • Reward: 5000 Silver

C5. Mephisto Task IconChallenge Mode Task Icon Border Challenge: Techno Illogic

Chapter 3: Crisis of Leadership

  • Complete “Techno Illogic” on Challenge Mode
    • Challenge Mode grants full XP rewards, and better rewards than normal missions, but the difficulty increases.
  • Requires 15  Gold to Auto-Finish
  • Reward: 5000 Silver

C6. Hammerhead Task IconChallenge Mode Task Icon Border Challenge: Punishment

Chapter 3: Crisis of Leadership

  • Complete “Punishment” on Challenge Mode
    • Challenge Mode grants full XP rewards, and better rewards than normal missions, but the difficulty increases.
  • Requires 15 Gold to Auto-Finish
  • Reward: 5000 Silver

 

PVP Season 12

Domino

  • Bio: Neena Thurman was genetically modified in a top-secret government breeding program, one of only two individuals to survive the process. After she was freed by a religious cult called the Armajesuits, Neena became the mercenary known as Domino. Her skill with firearms and her mutant powers of probability manipulation make for a potent combination.
  • Class: Blaster
  • Self Passive : Something About Us
    • “I roll twenties”
    • The attacks of Domino and her allies are more likely to be critical hits
  • Self Passive : Get Lucky
    • Chance to manipulate probability, dodging attacks, countering attacks, following-up attacks, ignoring enemy defense, or avoiding debuffs
    • Chance to make Hold Up a Quick Action
  • Level 1: Spinal Scratch
    • One Enemy
    • Slashing, Ranged
    • Paragon Exploiter
      • Deals extra damage against targets with Combo Setup, Dizzy,Exposed, Slowed, Stunned or Weakened
    • Target Debuff: Disadvantage
      • Creates a negative effect according to the class of the target
  • Level 2: Hold Up
    • All Enemies
    • Ranged
    • Domino shoots upward, knocking debris onto enemies and causing random debuffs based on the debris:
      • Concrete
        • Pain
        • Staggered
      • Glass
        • Tenderized
        • Bleeding x 2
      • Exploding Barrel
        • Burning
        • Pyrophoric
      • Radioactive Ooze
        • Poison
        • Radiation Exposure
  • Level 6: Around the World
    • All Enemies
    • Ranged
    • 2 Round Cooldown
    • Team Buff: Rising Up
      • Has a chance to gain Focused, Fortified, Agile, or Strengthened
    • Target Debuff: Pressure Points
      • Has a chance to cause Dizzy, Exposed, Slowed or Weakened
  • Level 9: Aerodynamite
    • All Enemies
    • Ranged, Explosive
    • 2 Round Cooldown
    • Target Debuff: Disoriented
      • Has a chance of attacking allies
    • Target Debuff: Incapacitation
      • Chance to lose a turn
      • Counts as Stun for actions that affect those targets

New Collection: Sabretooth
As promised at New York Comic Con this year, Sabretooth can now be unlocked as a playable character via Fanged Lockboxes.

Fanged Lockboxes can be obtained via two methods (similar to Elektra and Juggernaut previously).

  • One lockbox for each of your first five wins per day
  • A Covert Task that rewards groups of lockboxes for completion of each subtask.

Sabretooth

  • Bio: Though Victor Creed’s mutant healing factor and claws may resemble those of Wolverine, the comparison ends there. Sabretooth is feral, bloodthirsty, and utterly without humanity. These qualities served him well in the Weapon X program, where he and Wolverine forged their mutual hatred. Sabretooth now works for S.H.I.E.L.D., though not by choice; the bomb in his head, implanted by an unknown organization, is the only thing keeping him from killing everyone around him.
  • Class: Scrapper
  • Self Passive : Bloodlust
    • Gains X stacks of Blood Rage when attacking a target with Bleeding, where X is the number of Bleedings on the target
      • Blood Rage
        • Increases Attack
        • Regens Stamina
        • This effect can be applied 5 times
  • Self Passive – Healing Factor
    • Gradually restores Health during combat
    • Reduces durations for Bleeding and Poison
    • Guaranteed to survive being KO’ed once and restored to half health
    • Gains Frenzy after being KO’ed
      • Frenzy
        • Increases the health restored by Healing Factor
        • Takes 2 actions every round
  • Level 1 : Claw Swipe
    • One Enemy
    • Slashing, Melee
    • Adamantium
      • Attacks ignore the defense stat
      • Attacks do no bypass shields
    • Target Debuff : Bleeding
      • Taking damage every round or after performing hostile actions
      • This effect can be applied 3 times
      • Lasts 3 Rounds
    • Target Debuff : Pain
      • Increases damage taken by 8%
      • This effect stacks up to 3 times
      • Lasts 3 Rounds
    • Target Debuff : Ravaged
      • Takes increased damage from Bleeding
      • Lasts 3 Rounds
    • Self Buff : Sharpened Claws
      • The next attack that hits is guaranteed to be a critical hit
      • Lasts 2 Rounds
  • Level 2 : Brutal Slash
    • One Enemy
    • Slashing, Melee
    • Adamantium
      • Attacks ignore the defense stat
      • Attacks do no bypass shields
    • Exploit Attrition
      • Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure
    • Blood Frenzy
      • Consumes all stacks of Blood Rage to deal increased damage
    • Target Debuff : Bleeding x 2
      • Taking damage every round or after performing hostile actions
      • This effect can be applied 3 times
      • Lasts 3 Rounds
  • Level 6 : Berserker
    • Self
    • Buff
    • Self Buff : Berserker
      • Chance to join in on an ally’s attack
      • Chance to retaliate when an ally is hit by single-target attacks
      • Lasts 2 Rounds
  • Level 9 : Tantrum
    • All Enemies
    • Ranged
    • Hemorrhaging Attack
      • Causes all applications of Bleeding to trigger
      • Target Debuff : Stun 40%
        • Loses next turn
        • Reduced chance to dodge
        • Lasts 1 Turn
      • Target Debuff : Exposed
        • Defense reduced by 25%
        • Lasts 3 Rounds

Armory Upgrades
Armory Sorting and Filtering
When adding items to the PVP Armory, the Inventory panel on the left side now displays all items in a single interface. By default all items are displayed, but players can choose to only show gear, uniforms, supplies, or resources. In addition, the items with the highest PVP bonus are sorted to the front of the list. Players may choose to sort by highest total bonus, highest offensive bonus, or highest defensive bonus.

In addition, players who need to do a lot of resocketing can check a box that will suppress the warning message about permanently losing the item that is being socketed, and destroying anything you socket over. Please exercise caution when using this feature, as destroying items in your armory is permanent and cannot be recovered.

Split PVP Armory
The PVP armory received an upgrade to accommodate different Attacking / Defending team loadouts. Now, items in the armory either boost the Attacking Team or Defending team depending on which side they are socketed in. Items in the Attacking side will only increase the stats of a player’s Attacking team, and items in the Defending side will only increase the stats of a player’s Defending team. This allows players to use different strategies that support their different team compositions.

Armory Unsocketing
Did you accidentally put your Golden Screaming Eagle in your armory, or just want to reorganize to maximize Offense on your Attacking Team? Now you can, for a modest price, unsocket all of the items in your armory at once, giving you a chance to get back socketed items and resocket them as you see fit.

Note that any Customized gear socketed lose their level and will be their minimum level when unsocketed. However, once unsocketed, gear may be reforged up to the Agent’s current level as usual.

With the release of Split PVP Armories, all players will gain one free use of “Unsocket All.”

Armory Page 6
A sixth page of armory has been added. Players at level 150 can research Armory Expansion V, granting the sixth page. In addition, the level required to research the previous armory page has been lowered across the board.

  • Armory Expansion I now requires level 10 (previously 25)
  • Armory Expansion II now requires level 25 (previously 60)
  • Armory Expansion III now requires level 60 (previously 100)
  • Armory Expansion IV now requires level 100 (previously 150)
  • Armory Expansion V now available for players level 150 and up

Season 12 PVP Balance Tuning
Stat Boost Calculations
The way the engine calculates the final stats of a character with multiple buffs has been changed. Previously, all increases to stats were calculated independently and compounded each other. Now each buff will be calculated based on the character’s pre-combat stats. This means that multiple stacking buffs will add up rather than multiply each other.

Take for instance World War Hulk with a pre-combat Attack of 200. During combat, he gains Strengthened (30%), 3 stacks of War Frenzy (12%), and 3 stacks of Hulk Up (10%).
Previously, the total bonus would have been 1.3 * 1.2 * 1.2 * 1.2 * 1.1 * 1.1 * 1.1 = 2.99 x Hulk’s base Attack, for a final Attack of 1495.
Now, the bonus is 0.3 + 0.2 + 0.2 + 0.2 + 0.1 + 0.1 + 0.1 = +1.2, for a total bonus of 2.2 x Hulk’s base Attack, for a final Attack of 1100.

This should help alleviate problems that arise from players stacking many different similar stat-boosting effects. While boosting stats is still valuable, the total will no longer escalate exponentially.

Avoidance Effects
There has been a game-wide change to the way avoidance effects work, such as those granted by effects such as Storm’s Protective Shroud or passive effects such as Scarlet Witch’s Reality Warping.

  • All passive avoidance effects now have their rate fixed at 20%
  • Characters may have several passive avoidance effects – such as the Synthetic Cube’s Reality Hacking or Fantomex’s Misdirection – but the chance to avoid attacks does not stack
    • A single trigger check is made regardless of the number of avoidance effects
    • If one effect triggers, all effects will trigger
  • Temporary avoidance effects now have a rate of 50% (such as Protective Shroud) or 70% (such as Mirror Images)
  • Characters may only have one temporary avoidance effect at a time
  • Temporary avoidance effects have priority over passive avoidance effects – these effects do not stack
  • Avoidance effects will now dodge every hit of a multi-hit attack
  • Mirror Images will still only avoid up to 2 hits of a multi-hit attack
  • Tooltips now explicitly state the rate of avoidance

The following characters’ passive avoidance effects have been updated:

  • Blazing Speed (Human Torch)
  • Dancing Queen (Spiral)
  • Density Shift (Vision)
  • Invisibility (Invisible Woman)
  • Master Assassin (Elektra)
  • Misdirection (Fantomex)
  • Oracle (Oracle gear)
  • Reality Hacking (Synthetic Cube)
  • Reality Warping (Scarlet Witch, Hex Wand)
  • Super Squirrely (Squirrel Girl)
  • Techno-organic Wings (Angel)
  • Whiff of Brimstone (Nightcrawler)
  • Seventh Sense (Ms. Marvel)

The following temporary avoidance effects have been updated:

  • Mirror Images
  • Nimble (Wasp, Vigilante Toolkit)
  • Protective Shroud (Storm)
  • Psionic Shadow (Psylocke)
  • Smoke Grenade (Punisher)
  • Stepping Razor (Magik)
  • Skittering Darkness (Daimon Hellstrom)

Hero Changes
Rogue

  • Southern Comfort now gives In The Fray even when it misses
  • Rogue’s class powers from Absorb Class are no longer removable with buff removers. It will still be removed by Generalized.
  • Brawl now applies Combo Setup and Exploit Combo Setup
  • Brawl no longer has Deadly Crits
  • Absorb Power and Drain Essence are no longer Bio Attacks
  • Reduced the stat bonuses on Ubiquitous Power
  • Rogue now starts combat with Ubiquitous Power
  • Various other improvements

General

  • The stat bonus Enraged gives has been reduced slightly

Ares

  • Reduced the proc rate on 10,000 Yard Stare
  • The damage reduction on Broken Will has been lowered to 30%
  • Broken Will and Migraine are functionally identical and no longer stack
  • Hemorrhaging Attack has been removed from Art of War and added to Modern Warfare
  • Fixed an issue causing War Never Changes to proc more often for Ares

Rescue

  • Increased the cooldown on Reconstruction Matrix
  • Reconstruction Matrix no longer performs an instant heal

Cyclops (Uncanny Cyclops Uniform)

  • Don’t Die On Me can now only trigger a maximum of once per round
  • Uncanny Leadership can now only trigger a maximum of once per round

Havok

  • Uncanny Coordination now grants extra turns as intended

Ghost Rider

  • A bug with Infernal Contract has been corrected

Phoenix

  • Several bugs with Death and Rebirth have been fixed

Spiral

  • Dancing Queen gives Exhaustion when an extra turn is gained

Squirrel Girl

  • Super Squirrelly now allows Squirrel Girl to avoid non-melee attacks

Item Changes
An issue with damage calculations led to several of the the items released with Spec Op 13 to deal more damage than intended. Twisted Gift, Solar Storm, Might of Attilan, Attilan Cudgel, Attilan Mace, Cruel Glaive and Sunspike have had their damage reduced.

Guardian of Attilan

  • Slight damage reduction
  • Reduced the chance to reduce incoming crit chance

Watcher of Attilan

  • Slight damage reduction
  • Attack will now only apply Distraction to a single target
  • No longer applies Distraction on counter attacks
  • Watcher of Attilan buff cleanse will no longer stack with Rescue’s Panacea Response, and has a 50% chance to remove a debuff.

Protector of Attilan

  • Duration of the Protector of Attilan buff has been reduced to 1 round
  • Protector of Attilan now reduces slightly less incoming damage

Emerald Prism

  • Emerald Prism’s Glow will prevent the removal of beneficial statuses, but has a duration
  • Emerald Prism Attack/Damage increases are now shown as stat increases
  • Emerald Prism Attack/Damage increases will now expire if not maintained, can be removed and are susceptible to Neutralized

Biometric Card

  • Can only fire once per round, instead of after every attack

Retractable Claws

  • No longer grants a passive counter attack
  • Attacking now gives Feral Stance, which grants a 50% chance to counter single-target and area attacks with Retractable Claw for 2 rounds

Holographic Shield

  • No longer grants a passive protect
  • Attacking now gives Selfless Defender, protecting allies from single-target and area attacks for 2 rounds

Wrist Slinger

  • No longer grants passive avoidance
  • Attacking now gives Nimble, giving a 50% chance to avoid attacks for 2 rounds

Vigilante Toolkit

  • No longer grants passive effects
  • The above attacks now grant their respective effects when used

Void Shield Generator

  • The Void Shield will now absorb less incoming damage before breaking

Hex Wand

  • Now gives Reality Warping as long as it is equipped

Skullthumper Empowered Iso-8

  • No longer shows pop-up text every time a character attacks
  • The stun chance is now displayed on the character’s attack tooltips

Kurse Tuning

  • Dark Elves appearing with Kurse have had their damage reduced (both ranged and melee)
  • Slight decrease to the Swiftness evasion buff for Infiltrator Kurse and his Dark Elves
  • The counter rate for Infiltrator Kurse and his Dark Elves has been reduced and will no longer trigger off of counter or follow-up attacks
  • Kurse’s damage for all attacks and all classes has been increased
  • Living Armor is now a Quick Action, so Kurse will now do an attack on the same round as it’s used

Misc

  • Blind and Distraction now have the same functional mechanics
    • The next single-target attack by the afflicted character has a 50% chance to miss
    • This is removed after the next attack, whether or not it misses
    • These effects do not stack
  • Disoriented is now removed after triggering once
  • Mind Control is now removed after triggering once

Spec-op 14 Task List

Spec Ops #14 The Darkest Days

“The Dark Elves are invading London, with portals opening throughout the city. Without the Bifrost, options are limited, but unless we can find a way to take the fight to Svartalfheim, we will fall. In our darkest hour, we turn to Thor.”
— Chapter Briefing

Spec op task


Hero Needed to Deploy: She-Hulk, Mockingbird, Valkyrie

Visit : Spec Ops 14 Mission Information

Marvel Avengers Alliance Spec Ops Task List:

1 of 25: Dark Times
Defeat 10 Dark Elves

  • Aid the Asgardians by defeating Dark Elves. Dark Elves can be found in Mission 1: Our Darkest Day
  • Reward: 100 Xp for the Agent

2 of 25: To Arms!
Use Sif’s Leaping Slash 4 Times 
Use Valkyrie’s Dragonfang 4 Times

  • Leaping Slash is Sif’s second ability. Dragonfang is Valkyrie’s second ability. They are Team-Ups in Spec Op 14 Mission 1: Our Darkest Day
  • Reward: 1000 Silver

3 of 25: Thunderer
Use Thor’s Hammer Throw 5 Times

  • Hammer Throw is Thor’s first ability. Thor is a Team-Up in Spec Op 14 Mission 1: Our Darkest Day
  • Reward: 200 Xp for the Agent

4 of 25: Weapon of the Ancients
Defeat the Destroyer

  • Destroyer is the Boss of Mission 1: Our Darkest Day
  • Reward: 1 command point

5 of 25: Behemoth
Complete a Battle with Kurse

  • Fight Kurse either on your own map or on your friends’ maps for free. Kurse respawns every 72 hours.
  • Reward: 10 Mischievous Lock Boxes

6 of 25: Face Off
Research the Dark Elf Mask in the Lab

  • Research the Dark Elf Mask to complete this task.
  • Reward: Dark Elf Mask
  • Requirements: 8h + 60 Blue UISO-8 + 100 Silver

7 of 25: Unmasked
Use 5 Dark Elf Masks to break the illusions used by 5 Dark Elves

  • Equip and Use 5 Dark Elf Masks to break the illusions of 5 Dark Elves. Dark Elves can be found in Mission 1: Our Darkest Day
  • Reward: 1 command point

8 of 25: Versus
Fight 5 PVP Battles

  • Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.
  • Reward: 100 Xp for the Agent

9 of 25: A Giant Problem
Defeat 10 Jotuns

  • Jotuns can be found in Mission 2: Guiding Light
  • Reward: 1000 Silver

10 of 25: Mission Accomplished
Get 2 Stars of Mastery in Mission 1

  • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Reward: 100 Xp for the Agent

11 of 25: Gone Clubbing
Create the Stone Golem Club in the Lab

  • Research the Stone Golem Club to complete this task.
  • Reward: 1000 Silver
  • Requirements: 1d + 80 Blue UISO-8 + 100 Silver

12 of 25: Blunt Instrument
Equip the Stone Golem Club
Use the Stone Golem Club in Combat

  • Equip and use the Stone Mace
  • Reward: 100 Xp for the Agent

13 of 25: Sight Beyond Sight
Use Heimdall’s Vigilance 2 times 
Use Heimdall’s Uru Blade 3 times
Use Heimdall’s Gjallarhorn 2 times

  • Heimdall is a Team-Up in Missions 2 and 3
  • Reward: 2000 Silver

14 of 25: Son of Secrets
Collect 5 Mischievous Lockboxes

  • Collect lockboxes to unlock Loki as a playable hero. They can be earned from fighting Kurse or lockbox sidequests.
  • Reward: 100 Xp for the Agent

15 of 25: Some Enchanted Evening
Defeat Enchantress

  • Enchantress is the Boss of Mission 2: Guiding Light
  • Reward: 1000 Silver

16 of 25: Lab Practical
Create the Eclipse in the Lab

  • Research the Eclipse to complete this task.
  • Reward: 100 Xp for the Agent

17 of 25: Dark Side of the Moon
Equip the Eclipse 
Use the Eclipse in Combat

  • Equip and use the Eclipse
  • Reward: 100 Xp for the Agent

18 of 25: Mission Accomplished
Get 2 Stars of Mastery in Mission 2

  • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Reward: 200 Xp for the Agent

19 of 25: Hoarder
Collect 20 Unstable Iso-8

  • Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!
  • Reward: 1 command point

20 of 25: Trickster
Use Loki’s Fog of Chaos 2 Times

  • Fog of Chaos is Loki’s second ability. Loki is a Team-Up in Missions 2 and 3
  • Reward: 100 Xp for the Agent

21 of 25: Grim Strength
Fight Kurse 3 Times

  • Fight Kurse either on your own map or on your friends’ maps for free. Kurse respawns every 72 hours.
  • Reward: 100 Xp for the Agent

22 of 25: Field Trip
Complete 4 Combats in Svartalfheim

  • Yellow portals to Svartalfheim can be found in Mission 3: A Fool’s Redemption
  • Reward: 3000 Silver

23 of 25: The Accursed
Defeat Malekith

  • Malekith is the Boss of Mission 3: A Fool’s Redemption
  • Reward: 1 command point

24 of 25: Mission Accomplished
Complete 3 Stars of Mastery in all Spec Op 14 Missions

  • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Reward: 5000 Silver

25 of 25: Darkness Falls
Defeat Malekith

  • Malekith is an Epic Boss in Mission 2: Guiding Light. HINT: Participate in Deploys as soon as they appear.
  • Reward: 1 command point

“CAT’S OUT OF THE BAG”
Spec Op 14 LOCKBOX SIDE QUEST

1 of 7: Pointy Ears
Defeat 35 Dark Elves

  • Dark Elves can be found in Missions 1 and 3
  • Reward: 6 Lockboxes
  • Type: combat

2 of 7: Frostbite
Defeat 25 Jotun

  • Jotun can be found in Mission 2: Guiding Light
  • Reward: 6 lockboxes
  • Type: combat

3 of 7: Victory
Win 3 PVP Fights

  • Compete in PVP to test your skills against other players. PVP requires completing Chapter 1 Mission 4 of Story Mode.
  • Reward: 6 lockboxes
  • Type: pvp

4 of 7: The Dark World
Complete 12 Combats in Svartalfheim

  • Yellow portals to Svartalfheim can be found in Mission 3: A Fool’s Redemption
  • Reward: 6 lockboxes
  • Type: combat

5 of 7: Kurses, Foiled Again
Fight Kurse 5 Times

  • Fight Kurse either on your own map or on your friends’ maps for free. Kurse respawns every 72 hours.
  • Reward: 12 lockboxes
  • Type: group_boss

6 of 7: Watch This
Equip the Watcher’s Blade

  • The Watcher’s Blade is rewarded for completing Task 20 in Spec Op 14
  • Reward: 6 lockboxes
  • Type: team

7 of 7: Completionist
Complete 4 Stars of Mastery in all Spec Ops 14 Missions

  • Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
  • Reward: 24 lockboxes
  • Type: chapter

SPEC OP 14: Crafting Task

1.  Heavy Burden
Gather Components for Algrim’s Rage
Collect 50 Cold Irons (Will Be Used)
SPEC OP 14 ONLY! The pieces of Algrim’s Rage are awarded during combat with Kurse, or can be bought from the store.
Reward: Design: Algrim’s Rage

2.  Algrim’s Rage
Assemble the Algrim’s Rage
Research the Algrim’s Rage in the Lab
SPEC OP 14 ONLY! Research for the Angrim’s Rage to complete its construction.
Reward: Algrim’s Rage

Playdom

yessssss

How to defeat Thanos

Marvel Avengers Alliance: Spec Ops 13 – How to defeat Group Boss Thanos

group boss thanos

Rule 1:

We don’t recommend KILLING OFF YOUR OWN THANOS. Just weaken him 10% HP and then wait for him to kill you off will do. Also do not collect your THANOS REWARD until the last 12 hours prior to expiry. Don’t worry. The moment you SPAWN THANOS. The 72 hour timer also count down at the same time.

By Agent Michael Raberts.
To maximize the amount of lockboxes you get and to help out more of your allies, i recommend that you Don’t collect your Group Boss reward until the last 12 hours before the group boss returns. even after Thanos is killed by an ally, he will still be available to other allies.. he will be at minimal health, and thus will serve as a good source for lockboxes. thanos only disappears from the allies maps after you redeem the group boss reward. Also, by doing so, you also benefit yourself!! for everytime an ally does 5% or more damage to your thanos, you will be rewarded with one lockbox. thus the longer u leave thanos active, the more lockboxes you get!! so please help out each other by keeping your group boss alive as long as possible. also on another note, please select the ‘select all and send’ option when sending group boss requests to allies. this way, you can get much more rewards!!

Scrapper ~10% health. Thanos gets two turns per round. Thanos summons mission 1 boss, Proxima Midnight (blaster). Proxima has a defense buff that counters. I focused on Thanos until he fled and tried to debuff Proxima. She makes things difficult. Healing was important for me.

Tactician ~10% health. Thanos summons mission 2 boss, he’s a scrapper and loves to make you bleed. I didn’t find him all that annoying. On the second round (I think?), Thanos hit my middle hero for ~16,000 health. I counted this hero as neglible from this point forward with this class of Thanos.

Blaster ~10-15% health. Starting to get easier. I loaded up with tacticians for the extra turn.

Infiltrator  ~15-20% health. Using melee causes Titanic Intimidation. Not as horrible as I thought. I wouldn’t depend on melee in this form. I loaded up on blasters.

Bruiser ~15-20% health. Thanos has another skill called Touch of Nihilism. It basically screws the next person that hits him but really? It’s not that bad. It was very survivable. I loaded up on blasters again.  ~10% health. Thanos gets two turns per round. Thanos summons mission 1 boss, Proxima Midnight (blaster). Proxima has a defense buff that counters. I focused on Thanos until he fled and tried to debuff Proxima. She makes things difficult. Healing was important for me.

Tactician ~10% health. Thanos summons mission 2 boss, he’s a scrapper and loves to make you bleed. I didn’t find him all that annoying. On the second round (I think?), Thanos hit my middle hero for ~16,000 health. I counted this hero as neglible from this point forward with this class of Thanos.

Blaster ~10-15% health. Starting to get easier. I loaded up with tacticians for the extra turn.

Infiltrator  ~15-20% health. Using melee causes Titanic Intimidation. Not as horrible as I thought. I wouldn’t depend on melee in this form. I loaded up on blasters.

Bruiser ~15-20% health. Thanos has another skill called Touch of Nihilism. It basically screws the next person that hits him but really? It’s not that bad. It was very survivable. I loaded up on blasters again.

GROUP BOSS THANOS NOTES
Scrapper ~10% health. Thanos gets two turns per round. Thanos summons mission 1 boss, Proxima Midnight (blaster). Proxima has a defense buff that counters. I focused on Thanos until he fled and tried to debuff Proxima. She makes things difficult. Healing was important for me.

Tactician ~10% health. Thanos summons mission 2 boss, he’s a scrapper and loves to make you bleed. I didn’t find him all that annoying. On the second round (I think?), Thanos hit my middle hero for ~16,000 health. I counted this hero as neglible from this point forward with this class of Thanos.

Blaster ~10-15% health. Starting to get easier. I loaded up with tacticians for the extra turn.

Infiltrator  ~15-20% health. Using melee causes Titanic Intimidation. Not as horrible as I thought. I wouldn’t depend on melee in this form. I loaded up on blasters.

Bruiser ~15-20% health. Thanos has another skill called Touch of Nihilism. It basically screws the next person that hits him but really? It’s not that bad. It was very survivable. I loaded up on blasters again.

Group boss will appear after you finish task #6.
Back in Black – 7 of 25 – The Mad Titan (REWARD: One Command Point)
✔ Complete a Battle with Thanos (Finish Cost: 10 Gold)
Fight Thanos either on your own map or on your friends’ maps for free. Thanos respawns every 72 hours.

Group Bosses are powerful enemies that cannot be defeated in one combat.
To defeat a Group Boss, enlist the help of your friends. You can also help your friends by visiting their map.

You’ll earn silver for each combat, and Lockboxes when the Group Boss is defeated.

Lockboxes contain a random prize, including a chance at winning a unique playable hero!

Lockboxes can be opened in the Collections menu on the Flight Deck.
Be sure you and your friends defeat the Group Boss before its timer expires, or it will escape and return later at full health!”
— S.H.I.E.L.D. Intel

Group Boss is designed to be combated by a Player and their Allies. It was introduced in Special Operations – Vision of the Future.

Group Boss battle is similar to a Boss battle, but must be fought several times. It costs 10 Energy and 20 Unstable Isotope-8 to initiate on a Player’s map, but does not require any Resources if initiated on an Ally’s map.

The Team-Up! is not present in Group Boss. Supplies, Distress Calls, and Combat Store are disabled during the battle. Ending the battle will not progress the current mission and does not add to a mission score.

Guide by Contributor Jonathan RobertsBest advice I can give anyone for fighting against Thanos as the Group Boss:

Although he’s strong against most types of attacks, gun and ranged attacks are his weaknesses. Melee works well too unless he’s Infiltrator class. The great thing is that even as an Infiltrator, melee type follow-ups from Scrappers and counter attacks DON’T activate is Titanic Intimidation passive (which stacks multiple times to cut stats over and over again from melee type attacks – including Stealthy ones). Also, while most of the attacks themselves may be weak against him, the damage over time effects are NOT. They do just as much damage to him as

Keep Punisher, Hawkeye and maybe Invisible Woman on hand because of their great non-energy based Ranged attacks. If you have both of HE’s Heroic Age (and also his Avengers Assemble Infil one) and IW’s alternates, Thanos is a LOT easier to deal with. The annoying thing is that they seem to have reduced his original 50% chance to get the “Rapid Fire” follow-up. The cool thing is that using Punisher’s 1st Skill in his default Generalist mode with Hawkeye’s Pinpoint Target skill basically gives you the same effects as Spec Op 12′s Guided Repeater except with the added bonus of Target Focus for boosting damage from the next single target attack (30% boost, according to the M:AA wiki). If you need/want to, just reapply those 3 to him along with any debuffs you can, when he uses his Black Hole skill to do an equally damaging Scroll of Angolob effect (removing all enemy buffs and personal debuffs with a shock to both parties in the process). IW’s Force Cage might be able to slow down his Black Hole healing.

Keep in mind that he’ll summon a counter class lieutenant to cover his weaknesses after he takes enough damage or lasts for a number of rounds – maybe 4 or so. You can have your Agent be Generalist or the counter class of his lieutenant if you don’t want to just rely on Punisher for that situation (if he’s Tactician, his Lieutenant will Scrapper to counter any Infiltrators on your team, so it’ll be good to have Punisher and possibly your Agent as Bruiser class for the defense AND class bonus). Generalist might be best for your Agent’s class just to be on the safe side, unless you have very high stats for all your uniforms. Honestly, a high level Frank Castle can take down any and all of his followers in just a couple rounds – with help. It’s pretty fun using his Tactician class Proximity Mine skill against the oh so annoying Proxima.

Another Method From Daniel Lim

DEFEATING THANOS – While It Worked before PD pulled the plug.
This method was similar to the previous Group Boss – Black Heart. Hope this helps.
1. Rescue To Tank and Magnetize
2. Use x 1 Galvanic Am
3. Agent Recharge
5. Rescue Recharge
6. Agent to use Electrostatic Am,
Arc reactor or Sudden Support, then
Power of Four and 3 x Galvanic Arm

Spec-Op 13 Has begun Agents




Special Operation 13: Infinity
Briefing – From deepest space, Thanos the Mad Titan has returned, and he has brought with him the fiercest warriors in the galaxy: The Black Order. As always, his goal is death, but a darker motive underlies it. Why is Thanos here? And why is he after Black Bolt, King of the Inhumans?

Special Operation 13 Reward Hero: Black Bolt

Heroes For Deployment : 

Red Hulk (135 CP)
Psylocke (135 CP)
Wasp (90 CP)

Marvel Avengers Alliance Special Operation #13  (Spec Ops 13) Task/ Quest List: 

Complete all Spec Op Tasks to recruit Black Bolt:
Back in Black – 1 of 25 – A.I.M.-less (REWARD: 100 XP for the Agent)
Defeat 5 A.I.M. Soldiers (Finish Cost: 10 Gold)
Remove A.I.M. from this equation. A.I.M. Soldiers can be found in Mission 1: Tribute or Gauntlet.
Back in Black – 2 of 25 – Mean Green (REWARD: 1000 Silver)
Defeat a Mini-Boss in Mission 1 (Finish Cost: 10 Gold)
Defeat either Abomination or Green Goblin in Mission 1: Tribute or Gauntlet.
Back in Black – 3 of 25 – Strength in Numbers (REWARD: 200 XP for the Agent)
Use 2 Distress Calls (Finish Cost: 10 Gold)
You can only receive Distress Calls by visiting allies. Add allies to help you win more battles.
Hints: Can be done outside of spec ops mission. 
Back in Black – 4 of 25 – Keep the Peace (REWARD: One Command Point)
Complete a Deploy (Finish Cost: 10 Gold)
More help is needed on the ground to get the civilians clear of the area. Complete a Deploy in Mission 1: Tribute or Gauntlet.
Hints: Can be done outside of spec ops mission. 
Back in Black – 5 of 25 – Darkest Before Dawn (REWARD: 1000 Silver)
Defeat Proxima Midnight (Finish Cost: 10 Gold)
The first confrontation with the Black Order is against their greatest warrior. Proxima Midnight is the Boss of Mission 1: Tribute or Gauntlet.
Back in Black – 6 of 25 – Always Watching (REWARD: Vigil of Attilan)
Research the Vigil of Attilan in the Lab (Finish Cost: 20 Gold)
Duration: 8h
Cost: 100 Silver, 60 Unstable Iso-8

Research the Vigil of Attilan to complete this task.
Back in Black – 7 of 25 – The Mad Titan (REWARD: One Command Point)
Complete a Battle with Thanos (Finish Cost: 10 Gold)
Fight Thanos either on your own map or on your friends’ maps for free. Thanos respawns every 72 hours.
Back in Black – 8 of 25 – Demonic Diversion (REWARD: 100 XP for the Agent)
Defeat 6 Demons (Finish Cost: 10 Gold)
Demons can be found in Mission 2: A Strange Twist
Back in Black – 9 of 25 – Mission Accomplished (REWARD: 100 XP for the Agent)
Get 2 Stars of Mastery in Mission 1 (Finish Cost: 10 Gold)
Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
Back in Black – 10 of 25 – Bolt From The Blue (REWARD: 1000 Silver)
Use Black Bolt’s Royal Flight 3 Times (Finish Cost: 10 Gold)
Royal Flight is Black Bolt’s second ability. Black Bolt is a Team-Up in Spec Op 13 Mission 2 and 3.
Back in Black – 11 of 25 – Hammer out Danger (REWARD: 1000 Silver)
Create the Attilan Cudgel in the Lab (Finish Cost: 20 Gold)
Duration: 24h
Cost: 100 Silver, 80 Unstable Iso-8

The Attilan Cudgel can be researched after acquiring the Blueprint: Attilan Cudgel
Back in Black – 12 of 25 – Versus (REWARD: 100 XP for the Agent)
Fight 5 PVP Battles (Finish Cost: 10 Gold)
Compete in PVP to test your skills against other players. Hint: Practice matches count as battles.
Back in Black – 13 of 25 – Curbing Corvus (REWARD: 2000 Silver)
Defeat Corvus Glaive (Finish Cost: 10 Gold)
The second confrontation with the Black Order is with the cruel and cunning Corvus Glaive. He is the Boss of Mission 2: A Strange Twist.
Back in Black – 14 of 25 – Sibilant Strike (REWARD: 100 XP for the Agent)
Use Black Bolt’s Whisper 2 Times (Finish Cost: 10 Gold)
Whisper is Black Bolt’s third ability. Black Bolt is a Team-Up in Spec Op 13 Mission 2 and 3.
Back in Black – 15 of 25 – Instability (REWARD: 1000 Silver)
Collect 20 Unstable Iso-8 (Finish Cost: 20 Gold)
Unstable Isotope-8 can be found in normal combat, as well as rewards from deploys and boss fights. You can also get some from your friends!
Back in Black – 16 of 25 – Hammer out a Warning (REWARD: 100 XP for the Agent)
Upgrade the Attilan Cudgel to the Attilan Mace in the Lab (Finish Cost: 20 Gold)
Duration: 48h
Cost: 300 Silver, 120 Unstable Iso-8

The Attilan Mace can be researched after acquiring the Attilan Cudgel.
Back in Black – 17 of 25 – Eternal Struggle (REWARD: 100 XP for the Agent)
Fight Thanos 3 Times (Finish Cost: 30 Gold)
Fight Thanos either on your own map or on your friends’ maps for free. Thanos respawns every 72 hours.
Back in Black – 18 of 25 – Binary System (REWARD: 200 XP for the Agent)
Get 2 Stars of Mastery in Mission 2 (Finish Cost: 20 Gold)
Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
Back in Black – 19 of 25 – Righting the Wrongs (REWARD: One Command Point)
Use Dr. Strange’s Teresing Boost 2 Times (Finish Cost: 10 Gold)
Teresing Boost is Dr. Strange’s second ability. Dr. Strange is a Team-Up for the Epic Boss of Mission 2: A Strange Twist.
Back in Black – 20 of 25 – Victory (REWARD: 100 XP for the Agent)
Win 3 PVP Battles (Finish Cost: 30 Gold)
Compete in PVP to test your skills against other players. PVP requires completing Chapter 1 Mission 4 of Story Mode.
Back in Black – 21 of 25 – Voxquake (REWARD: 100 XP for the Agent)
Use Black Bolt’s Power Word in Combat (Finish Cost: 30 Gold)
Power Word is Black Bolt’s fourth ability. Black Bolt is a Team-Up in Spec Op 13 Mission 2 and 3.
Back in Black – 22 of 25 – What’s in the Box (REWARD: 3000 Silver)
Collect 5 Inhuman Lockboxes (Finish Cost: 20 Gold)
Collect lockboxes to unlock Thane as a playable hero. They can be earned from fighting Thanos or lockbox sidequests.
Back in Black – 23 of 25 – Running the Gauntlet (REWARD: One Command Point)
Defeat Thanos (Finish Cost: 10 Gold)
Thanos is the Boss in Mission 3: In Search of Thane.
Back in Black – 24 of 25 – Mission Accomplished (REWARD: 5000 Silver)
Complete 3 Stars of Mastery in all Spec Op 13 Missions (Finish Cost: 25 Gold)
Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
Back in Black – 25 of 25 – Dark Dread (REWARD: One Command Point)
Defeat Dormammu (Finish Cost: 25 Gold)
Dormammu is an Epic Boss in Mission 2: A Strange Twist. HINT: Participate in Deploys as soon as they appear.
 
A Matter of Life and Death – 1 of 6 – Who’s The Boss (REWARD: 6 Lockboxes)
Defeat 4 Mini-Bosses (Finish Cost: 12 Gold)
Defeat any 4 Mini-Bosses in Spec Op 13
A Matter of Life and Death – 2 of 6 – Seal the Deal (REWARD: 6 Lockboxes)
Use Thane’s Sealing Touch 3 Times (Finish Cost: 12 Gold)
Sealing Touch is Thane’s first ability. Thane is a Team-Up in Mission 3: In Search of Thane.
A Matter of Life and Death – 3 of 6 – See You Later Instigator (REWARD: 12 Lockboxes)
Defeat 5 Instigators (Finish Cost: 24 Gold)
Instigators can be found in Mission 3: In Search of Thane.
A Matter of Life and Death – 4 of 6 – Out of Order (REWARD: 6 Lockboxes)
Defeat Thanos with a Score over 70000 (Finish Cost: 12 Gold)
Thanos is the Boss of Mission 3: In Search of Thane. Achieving this score may require Thanos to be fought with Proxima Midnight and Corvus Glaive in the same combat.
A Matter of Life and Death – 5 of 6 – A Date With Death (REWARD: 12 Lockboxes)
Fight Thanos 5 Times (Finish Cost: 24 Gold)
Fight Thanos either on your own map or on your friends’ maps for free. Thanos respawns every 72 hours.
A Matter of Life and Death – 6 of 6 – Completionist (REWARD: 24 Lockboxes)
Complete 4 Stars of Mastery in all Spec Ops 13 Missions (Finish Cost: 48 Gold)
Complete missions to add points to your cumulative score. Achieve a high enough score to earn a new Mastery Star!
Gather Components for the Guardian of Attilan – SPEC OP 13: Crafting Task (REWARD: Design: Guardian of Attilan)
Collect 50 Guardian Shards (Will Be Used)
SPEC OP 13 ONLY! The pieces of the Guardian of Attilan are awarded during combat with Thanos, or can be bought from the store.
Assemble the Guardian of Attilan – SPEC OP 13: Crafting Task (REWARD: Guardian of Attilan)
Research the Guardian of Attilan in the Lab
Duration: 5m
Cost: 100 Silver, 50 Guardian Shard

SPEC OP 13 ONLY! Research for the Guardian of Attilan to complete its construction.